Pixel Connect
Node Data | |
|---|---|
Display name | |
Pixel Connect | |
Internal name | |
Node_Pixel_Connect | |
Inheritances | |
| Node_Processor | |
| Node_Pixel_Connect | |
Inputs | |
toggle |
Channel |
Surfaces | |
surface |
Surface In |
surface |
Mask |
slider |
Mix |
Connection | |
slider |
Max Distance |
int |
Resolution |
Rendering | |
enum |
Blend Type |
enum |
Blend Mode |
color |
Color |
Outputs | |
surface |
Surface Out |
Attributes | |
| Color Depth | |
| Oversample | |
Draw solid line connecting all solid pixels in the surface.
Properties
| Connection | |
| Max Distance | Maximum pixel distance, have high impact on performance. |
| Resolution | Amount of line to check per pixel. |
| Rendering | |
| Blend Type | Whether to color the line based on closed pixel, or smoothly blend between two pixels. |
| Blend Mode | Blend mode between line color and Color. |
| Color | Color to blend. |
Related Links
- Base Code: /scripts/node_pixel_connect/node_pixel_connect.gml
- Shader [sh_pixel_connect]: /shaders/sh_pixel_connect/sh_pixel_connect.fsh

































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































